NPCsbeginnerUpdated: 9/21/2026

Regretevator NPC List: Every Recurring Character & Role

Meet the full Regretevator NPC list, from merchants like Scag to lore figures like Poob, Gregoriah, and Pest, plus what each rider actually does.

The Regretevator NPC list is a rotating cast of strange elevator passengers and floor residents, and knowing who boards the lift, who runs a shop, and who only appears to drop lore can save you from bad trades and missed badge opportunities. This guide walks through every recurring character grouped by role, from the safe merchant Scag to the meme-icon Poob and the contested Pest rumor, so you can read every rider correctly the first time.

The Recurring Roster: Who Actually Boards the Elevator

Not every character in the game rides the lift. The recurring roster is a tighter group of NPCs that players can expect to encounter on a typical run, while floor residents only appear when the elevator stops on a specific floor. According to the official Regretevator Roblox page, the recurring cast includes Pest, Poob, Split, Bive, Lampert, Prototype, Reddy, Melanie, Scag, and Gregoriah, which matches what players report seeing across community screenshots. The phrase "every NPC" gets thrown around in fan posts, but the repeating lineup is actually around ten names, with the rest filling in as one-off or floor-locked encounters.

CharacterTypeBoards Elevator?Primary Interaction
ScagMerchantYesSafe purchases, no tricks
PoobLore / MemeYesDialog lines, cosmetic drops
PestDebated NPCUnconfirmedCommunity debate, no verified board
ReddyFloor ResidentNoFloor-locked interactions
GregoriahLoreYesDialog, occasional item
LampertLore CompanionYesTag-along, badge hooks
PrototypeLore CompanionYesEvent dialog, rare items
SplitPassengerYesOne-liner dialog
BivePassengerYesOne-liner dialog
MelaniePassengerYesCosmetic drop chance

The elevator-bound characters form the spine of the full Regretevator NPC list, while floor-only NPCs like Voomba and Dave expand the world without cluttering the rider pool. The first time a new player sorts the cast by role, the distinction between recurring riders and stationary floor NPCs is the single biggest clarity gain.

The "Recurring" vs "One-Off" Distinction

The label "recurring" is used loosely in community posts. A character counts as recurring when they show up across multiple floors and multiple runs, while one-off NPCs appear once on a single floor and then rotate out. Poob, Scag, and Gregoriah show up on a regular cadence, which is why they have established fan followings on r/regretevator and on the developer's social channels. One-off NPCs, by contrast, often introduce a single joke or a single cosmetic, and the Regretevator Discord community tracks them more carefully than the main list does.

The difference matters because badge hunters trying to clear every character interaction on the regretevator npc list need to know which names are guaranteed and which are RNG. Based on community testing, the guaranteed characters appear on roughly 80–90% of runs, while the contested slots are tied to specific floors or specific update events. Treating the elevator-bound cast as "reliable" and everything else as "luck-of-the-draw" is the cleanest mental model.

Merchants and Safe Interactions: Scag and the Trading NPCs

Merchants sit at the top of the priority list for new players because they are the only NPCs who exchange goods without sneaking in a cost. Scag is the most reliable merchant in the game and serves as the baseline "safe NPC" that the community recommends new riders find first. The merchant's shop is straightforward: you pay coins, you receive a cosmetic or a small badge hook, and you walk away. There is no hidden timer, no dice roll, and no stat penalty for buying the wrong item, which is why Scag is the merchant most frequently cited in beginner advice posts.

NPCLocationCurrencySafe for New Players?
ScagElevator, floor-bound boothCoinsYes
SleazyLower floorsCoins, trade-insModerate
PilbyHidden floorCoinsYes, rare
GnarpySpecific floor eventCoinsYes, badge-tied
EmersonFloor merchantCoinsYes

Scag is also the easiest way to confirm the regretevator npc list is working correctly on your client. If Scag fails to show up across multiple runs, the issue is usually server instability rather than a roster change, and community moderators on the Regretevator Roblox group suggest re-joining the elevator instance rather than waiting for a patch. For a broader look at the merchant class, the Voomba guide covers the floor-side merchants who only appear when the lift stops on a specific floor.

Why Scag Matters for Badge Hunters

Most badge guides in the game use Scag as the first reference point because Scag's shop is a free, repeatable purchase that does not consume event resources. According to the developer social channels, Scag's booth is intentionally designed to be the lowest-risk vendor in the game so that new players can build coin confidence before they hit the trickier trade-ins. Players who rush the merchant on lower floors before building up coin reserves tend to hit a wall once they reach the higher-floor vendors, so Scag is often described as a "training wheel" interaction.

Lore Companions: Poob, Gregoriah, Lampert, and Prototype

Lore companions are the NPCs who advance the story rather than sell anything. They ride the elevator, drop dialog, and occasionally hand out cosmetic items, but their real role is to deliver the game's narrative beats. The most famous lore companion in the game is Poob, who carries a huge meme and fan-art following on r/regretevator and is widely considered the face of the franchise. A dedicated Poob character profile goes deeper into the character's dialog, but the short version is that Poob shows up as a recurring rider whose presence on the elevator signals a standard-run configuration.

Lore NPCDialog VolumeCosmetic Drops?Lore Significance
PoobHighYesMeme icon, fan-favorite
GregoriahMediumRareBackstory anchor
LampertMediumSometimesCompanion role
PrototypeHighYesEvent-heavy
ReddyLowSometimesFloor dialogue only

Gregoriah is the lore figure most often cited in theory posts because of the character's quiet role in the elevator's backstory. The character's dialog rarely changes, but the cadence and the response lines shift subtly across update cycles, which is why veteran players flag Gregoriah as a useful "is the patch live?" canary. Lampert and Prototype round out the companion class and show up most often in update events.

Why Poob Has Become the Meme Anchor

The Poob fan following grew out of a combination of the character's recurring presence and a string of community posts that elevated the character from "regular rider" to "elevator mascot." Community data on r/regretevator shows a steady stream of Poob fan art, Poob meme posts, and Poob edit clips, and the developer has leaned into the trend with a series of cosmetic drops that reference the character's most-shared lines. The "Drawing Every NPC" trend that passed 398K views on community channels is the clearest signal that the Poob slot is the meme gravitational center of the full Regretevator NPC list.

The Pest Question: Is Pest Actually a Real NPC?

The single most debated entry on the regretevator pest guide is whether Pest is a real character, a placeholder, or a community fabrication. Based on community testing and the official Regretevator page, Pest appears in the recurring roster listing, but in-game sightings are inconsistent and the dialog is thinner than the dialog for confirmed characters like Poob or Scag. The community generally treats Pest as a real but rare rider, with a higher likelihood of appearing on specific floors or during specific update windows.

ClaimSourceStatus
Pest listed in recurring rosterOfficial Roblox pageConfirmed
Pest dialog varies across runsCommunity testingPlausible
Pest is a placeholderSome fan postsUnverified
Pest only appears on event floorsPlayer reportsPlausible
Pest was removed in a recent patchSpeculationUnverified

The most likely reading, according to community data, is that Pest is a real but RNG-heavy rider. New players searching for a Pest encounter should treat it as a low-priority target and focus on guaranteed characters first. The regretevator pest npc question usually resolves itself once players have run the elevator enough to recognize the difference between "the character appeared once" and "the character is part of the standard rotation."

Practical Advice for Players Hunting Pest

Because Pest sightings are inconsistent, the best approach is to run the elevator on multiple floors and log which floor triggers a Pest encounter. Veteran players on community channels recommend a 10–15 run sample before concluding that Pest is missing from a session, and the Regretevator developer X account is the fastest place to check whether Pest is part of an active event. A pure "is Pest real?" answer is not possible from current data, but the community working assumption is that Pest is real, rare, and worth chasing only after the standard roster is cleared.

Floor Residents and One-Off Encounters: Reddy, Melanie, Voomba, and Dave

The other half of the Regretevator all npcs pool is the floor-locked cast. These characters do not ride the elevator. Instead, they live on a specific floor and trigger when the lift stops there. Reddy and Melanie are the most cited floor residents because they are tied to mid-game badges, while Voomba and Dave sit on the lower floors and serve as the elevator's "first contact" NPCs for new players. The full Reddy character profile covers the floor-locked cast in more detail, including the specific floors where each resident is most reliable.

Floor ResidentFloorFirst-Run Reliable?Badge Tied?
ReddyMid-gameYesYes
MelanieMid-gameYesYes
VoombaLower floorYesSometimes
DaveLower floorYesNo
FollyHiddenNoSometimes
JeremyHiddenNoNo

Floor residents are easier to clear than recurring riders because they are stationary. Once a player has mapped which floor hosts which character, the rest of the regretevator npc guide reduces to a floor-by-floor checklist. The npc guide for beginners covers this floor-by-floor approach in detail, including the badge hooks that come with clearing every floor resident in a single session.

How Floor Residents Connect to the Badge System

Several floor residents are tied to the Regretevator badges list, which means missing a floor resident can mean missing a badge. The cleanest pattern is to clear every floor resident in a single run before chasing the recurring riders, because floor residents are stationary and easier to plan around. Community testing suggests that the badge hooks tied to floor residents are roughly evenly distributed across mid-game and lower floors, so new players should expect to spend a small number of runs building up the floor-resident checklist before moving on to the rare recurring NPCs.

Building Your Own Roster Checklist

Putting the regretevator character guide into a usable checklist is the easiest way to make progress without missing anyone. The recommended split is recurring riders, floor residents, and debated / rare NPCs, with each category tracked separately. The recurring rider checklist is roughly ten names, the floor resident checklist is roughly six to eight names, and the rare-slot checklist is the small list that includes Pest plus the few one-off NPCs that show up on event floors.

Checklist TierEstimated CountClear TimePriority
Recurring Riders~10 names5–10 runsHigh
Floor Residents6–8 names2–3 runsHigh
Debated / Rare2–4 names10+ runsLow
Event-Only1–3 namesPer eventEvent-tied
One-Off Meme1–2 namesRNGOptional

A clean run-through of the full Regretevator NPC list takes most new players between ten and twenty elevator sessions, depending on how aggressively they pursue the rare slots. The recurring rider and floor resident tiers are guaranteed clear, while the rare slots are best treated as a long-term side project rather than a primary goal.

When to Stop and Read Patches

Because the regretevator npc list expands with each update, the smartest habit is to check patch notes after every major update rather than assuming the cast is fixed. The developer has used event windows to surface characters that were previously off-rotation, and community channels report that several "rare" NPCs are simply "off-rotation until the next event." Treating the regretevator character guide as a moving checklist rather than a fixed list keeps expectations realistic and prevents players from concluding that a character was removed when the character is simply on hiatus.

Frequently Asked Questions

How many NPCs are in Regretevator in total?

The recurring elevator-bound roster is around ten names, and adding the floor residents, the debated entries like Pest, and the one-off encounters brings the full Regretevator NPC list to roughly twenty to twenty-five characters. The exact count shifts with each update, so treating the total as a range rather than a fixed number is the most accurate approach based on community data.

Where does Poob usually show up?

Poob shows up as a recurring elevator passenger, which is part of why the character is treated as the franchise mascot. Veteran players report Poob on most standard-run elevators, and the character's high dialog volume plus cosmetic drops is a reliable signal that a run is in a normal configuration rather than an event configuration.

Is Pest a real NPC in the game?

Pest is listed on the official recurring roster, but in-game sightings are inconsistent and the community treats Pest as a rare rider rather than a guaranteed one. A regretevator pest guide is best approached as a "log your sightings" exercise, because the available data is not detailed enough to confirm Pest as a standard-rotation character.

Who is the safest merchant for new players?

Scag is the safest merchant because the shop is straightforward, the prices are predictable, and there is no hidden timer or stat penalty. New players should treat Scag as the baseline merchant and use the booth to build coin confidence before moving on to the trickier trade-ins on lower floors.

Do floor residents count toward the full NPC list?

Yes, floor residents like Reddy, Melanie, Voomba, and Dave are part of the regretevator all npcs pool, even though they do not ride the elevator. They are easier to clear than recurring riders because they are stationary, and several of them are tied to badges, so skipping them means missing out on both the roster and the badge progress.